3/1/2024 0 Comments Divine divinity wishing wellOk, also used food occasionaly to replenish HP (mostly bread, but keep in mind all the meat, and above else roasted whole pigs - this later on lower levels canmean a full heal). I used until now (starting village toVerdistis, not entering Dark Forest) like 1 minor restoration potion and that was it. #9 whath out on condition of breaking quests,and gaining bonuses (the altair of Good and Evil,plus the Wishing Well). #8 weapons: uptill now I found 2 handed weapons being way more efficient than onehanded+shield combo.Īlso, early on(!) found a large bow with some extra damage, and a major +6 in speed! That's like uber. That's invaluable, and way more potent even with 3 point in it than even 5 (the maximum) in lifeleech. #8 there is an attrib what can spawn on weapons: manaleech or what. After getting out of Iona's Dungeon and geining back your tp-tones reestablish your base in named dungeon near both a mana and health shrine. Restoration is good, but mana is not rechargeable justby sitting there so conserve it for hard fights and teleport to the mage for healing. After you get out of the catacombs curing the insane mage he'll be your prime source of healing. #7 getting healed is at first will depend on sleeping. And there'll be some traps which intend to permanently polymorph you,and enemies trying to cast some spirit-spells too (need ca.30% to negate). Mid-game some elemental casters will appear, mostly using fire. If you're ready to use the actual charm-system prepare to store equipments for later use, and fill lesser equipment with charms. Charm slots on unique items are also top priority. You won't really need to buy anything ever, concentrate instead on reloading at unique items.Īttributes on items at the begining should be vitality, and maybe agility in addition. Best market place if Rivertown's Market as there are many vendors, and some even can have cash. #6 on the economy: ye,you'll eventualy find more stuff than you can sell. Identify at the start is VERY comfortable, as otherwise it costs gold, and atthe start it is in short supply. That way you canfix anything with at least 2 maximum duration. Get 1 point in repair after you get 2 point in identify. #5 another problem will be the low durability and equipment breaking. I have like 35 and I don't ffel the need for more. Constitution worth SOMep points, but it is negligeable compared to +40 or more vitality items. You'll lack vitality too, but won't be able to afford that for a while, so prepare to use a bow (grab one when first entering the shady merchant's house while he's waiting you the other room). #4 at the start the main problem is lack of stats to use items, and half that important agility to hit things. #3 in the starting village grab everything when they are not looking. #2 if melee,start with male warrior, specialise in swords.The other weapons are lame in comparsion and selection, and you get 1-1 free point in your starting skills at the first reload. Character Level is important factor at whacking things. #1 true, at a point you'll just accumlate unspent skillpoints as "not necessary". And I don't kill anything that's not attacking me. I took a melee warrior,so my views will differ from the link's bow-user warrior guide.
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